Blog posts tagged "snapcraft.io"
The first day of the Snapcraft Summit in Seattle kicked off with a simple round of introductions and each participant voicing their plans for the week. People from Microsoft, Skype, Slack, Electron and CircleCI joined the snap advocacy and Snapcraft teams to crank through their tasks. Snapcraft community superstar Dan Llwellyn started his
Plex is the leading streaming platform for personal media collections, also offering over-the-air Live TV and DVR capabilities, and curated news from over 200 global media partners. It’s the only solution that seamlessly combines your personal collection of TV shows, movies, music, photos, and videos alongside live and recorded TV. With a
The Snapcraft Summit, taking place in Seattle from January 29th to February 2nd, is a forward-thinking five day software hackathon being attended by major software vendors and snap developers working to move the industry forward with software delivery. In the style introduced by the famous BarCamps of old, the agenda is totally free-form
This is the second blog post in this series about creating your first robot with ROS and Ubuntu Core. In the previous post we walked through all the hardware necessary to follow this series, and introduced Ubuntu Core, the operating system for IoT devices. We installed it on our Raspberry Pi, and used it to
Some time ago I created a blog/video series that walked the reader through creating a prototype using the Robot Operating System (ROS) and taking it to production using Ubuntu Core. However, that series was intended more for robotics professionals; it assumed quite a bit of ROS knowledge, and required some costly equipment (the robot was
Used by companies as diverse as NASA, Pinterest, and CitiBank, JetBrains takes the repetition out of a developer’s life through their range of developer tools which automate routine checks and corrections. JetBrains offers 21 different tools for developers and in the last couple of months have created snaps for around half of their portfo
Switching to snaps, Rocket.Chat has been able to get its product into the hands of users with as few steps as possible, switching a multi-stage set-up process for a single command and instant installation.
In the latest interview with a snap developer, we spoke to Ben Gotow who is the lead maintainer of Mailspring, a free, modern email client for Linux, Windows, and macOS. Originally started and open-sourced by Nylas in California, Ben took on the project earlier this year after Nylas changed course and stopped development. Mailspring has
The snapcraft team is pleased to announce that version 2.35 has been released. Contributions This release saw some excellent contributions from outside the snapcraft core team, and we want to give a shout out to those folks. A team thank you to: Mark Lee Michael Vogt James Beedy Aleix Pol Jeff Dickey Nathan Haines Chris
Dutch manufacturer Visual Productions BV, provides multi-platform software and solid-state hardware lighting control technology for namely the architectural, retail, venue and entertainment lighting industries. Originating from an engineering background, Visual Productions combines creative thinking with the talent of listening to market
.NET Core, run by the .NET Foundation and Microsoft, is a free, cross-platform platform that supports building and running the next generation of web services, microservices and apps. By its very nature, it is an open source platform which supports cross-platform development. Lee Coward and Rakesh Singh at Microsoft are working on the pr
Robotics development has seen great expansion in recent years. Some roboticists strongly believe that this expansion is not only due to the rise of inexpensive sensors and actuators but also to the new software trends enabling code sharing and reuse at a much larger scale than ever before. We spoke to Mohamed Saad Ibn Seddik,
elementary is the company behind the elementary OS Linux distribution and the associated app store. Celebrating their tenth anniversary this year, elementary began in 2007 with their first release in 2011. They are currently on their 4th release (Loki) and are working towards their 5th (Juno) with Jupiter, Luna and Freya as previous relea
Created 10 years ago and now owned by Salesforce, Heroku is a hosted cloud platform as a service (PaaS) which makes it easy for developers to run apps and services at scale. Heroku’s focus is on the developer experience and productivity. With that in mind, we caught up with Jeff Dickey (CLI Engineer) at the
This article originally appeared on Kyle’s blog You’ve heard it a million times: snaps bundle their dependencies. People seem to understand and accept the technical aspects of this, but today I want to talk about a more philosophical aspect. If you’re used to more traditional packaging, then you’re used to each project being standalone, e
This article originally appeared on Kyle’s blog When it comes to developing snaps, there’s a particular confusion out there that I see over and over again: build-time versus run-time. For example: “I’m building a snap, but I can’t seem to convince Snapcraft to place my config file in $SNAP_DATA.” In this post, I want to show